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Rivals Guide

Rivals is a team-based event: you join a team, earn points and rewards together, and compete on the leaderboard. This guide explains scoring and voice channels in plain language — you don't need to know any bot commands to understand how things work.

How Rivals Points Work

Leaderboard points come from several places. They add up for you and your team over the event. On the Rivals page, the daily breakdown shows how each day broke down across the same categories below.

Daily games

Joxicon, Poker, and CityGuesser — each day, the top five placements earn extra points; everyone else who participated still gets a small participation point.

Activity

Top text and voice activity each day earn placement bonuses. Separately, a slice of your team's XP earned from that converts into Rivals points for the team (10%). Don't underestimate the importance of this, as it can make or break your team's chances of winning. Utilize your cards to maximize your team's XP. Open cases to get more items/cards.

Channel takeover

Your team earns leaderboard points over time by owning Rivals takeover voice channels while enough teammates are in them. After another team captures a channel, rivals must wait out a cooldown before they can take it again.

Rivals Coin and hourly rewards are covered under Voice Channels.

Scrims

Scrim wins, participation, and top ADR, HLTV, flash, and trade stats can each award points when scrims run during the event.

Gambling

Each day, players with the highest net gambling profit (across the relevant games) earn placement points toward Rivals.

Special events

Scheduled tournaments and one-offs can grant large point awards for winning or placing — check announcements and the Rivals page for what's active.

Default point schedule

Typical numbers from the bot config. Event hosts can change these — use the live Rivals page as the source of truth during an event.

SourceHow points are calculated (defaults)
Daily gamesTop 5 per game: 8, 5, 3, 2, 1 pts · other participants: 1 pt each
ActivityTop 5 text & voice (each): 5, 4, 3, 2, 1 pts · team XP → points: 10% of each team's XP that day
Channel takeover1 leaderboard pt per full hour your team owns a takeover channel (per channel), counted in the daily breakdown.
ScrimsWin: 3 pts · participation: 1 pt · top ADR / HLTV / flash / trade: 1 pts each (when awarded)
GamblingTop 5 net profit: 10, 7, 5, 3, 1 pts
Special eventsVaries by event — announced with the tournament or activity.

Voice channels

During an event, special Discord voice channels let you earn extra rewards. Two kinds matter: takeover channels (team contest) and the Sanctuary (personal crafting material).

During a truce, takeover and Sanctuary are turned off so the server can focus on general gaming, other events, or a breather — no capture progress, hourly takeover payouts, or Sanctuary shard timers until the truce ends.

Channel Takeover

Some voice channels are takeover channels. If enough members of your team are in one, your team owns it for the event.

Other teams need enough people in voice to take it from you. There may be a short cooldown after a capture so fights stay fair.

While your team owns a takeover channel, time counts toward rewards. About each full hour of ownership, your team gets:

  • Your team can rename the channel (within the bot's rules) while you own it.
  • During a truce, takeover is disabled (channels may be locked) and these hourly rewards don't run until the truce ends.
  • Use the Rivals page for live scores and channel info.

Sanctuary

The Sanctuary is its own voice channel. It is not a takeover channel — you don't capture it for your team. Anyone in the event can use it to earn personal crafting materials.

Time in the Sanctuary adds up. Roughly every 15 minutes of time that counts (event running, no truce), you get one Rivals Shard. If you leave, progress toward the next shard pauses and resumes when you return.

Rivals Shards are crafting materials: you're meant to turn them into a Rivals Star or a Rivals Coin item (see recipes below). Stars and coins do different things in the event economy.

During a truce, Sanctuary is off too — shard progress doesn't advance, same as takeover (see note above).

Other Rivals recipes (shop items, cards, etc.) are listed in the same places.